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I have much to say about the game. It's pretty interesting and I wonder if more characters may become a part of the party. I've noticed however that there were errors in the script and at times I had trouble reading it at times on who was talking. Some of these errors were simple words either being slightly off or the word itself not being proper. If I could, I'd be able to easily make some adjustments with a little input from the developer on what was intended with some of the characters. To really help the script shine and feel a bit more natural to read to what we have now. Either way, something I think ought to have been done with the demo was to at least create an auto save point for when the player rests each time. I made it to the end with quite a bit of progress only for it to end and now be able to continue where I left off. Felt sad. But I see quite a bit of potential in this project with quite a nice number of monster girl designs. Hopefully we can get a bit more variation and some fun with these characters. I have a suggestion involving Arachne getting some coffee and ending up getting drunk, as spiders can get drunk off of coffee. Causing their webs to become a bit sporadic and overly excited. And Fenrir I feel like could have a scenario of playing catch to test speed with the reward being head pats. Something silly to lighten the mood of the game a bit.

Otherwise, I really like the concept and hope it can continue its development.