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Why stop there? Why not shoot for scenes depending on the holiday and the girl? Makes sense considering Valentine's day, holoween, and christmas are already a thing. Plus considering the fact that cooking itself is a skill already it would give it a real use outside of gaining a few LP. Honestly it does feel like a lot of the skills you can get don't get much use so integrating them more would feel a lot more immersive and would not only enhance the gameplay but it would make obtaining the skills themselves feel like an achievement when playing a clean game. Imagine for example obtaining a hidden character that likes guys who are nightowls, bookworms, or even a girl who's into racing Wich would actually give the karting track a use. 

Okay okay you aren’t wrong but I stopped at fireworks because I know even that would most likely take a lot of time and work and most likely money. It would be really nice and pretty cool to see that type of immersivity though for sure. 

I'm just brainstorming lol. I  low-key really want this creator to succeed at his craft. I myself actually failed at becoming a game creator so when I see indie game creators or even creators like this I root for em. Maybe it's a bit strange but seeing games succeed and being there from the beginning feels strangely good. It's weird 😂😂