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Hey a fellow "Echoes" game, nice! Really liked the ability to pick up and use any object for combat, and that they all had different values for breaking. Game design was pretty good as there was generally always an object or two nearby an enemy for when your current one broke, so I really liked that. The ability to throw things was cool too, definitely killed off at least a few of them by tossing little jars at their head! That said, I kind of feel like the throw mechanic could be polished up a bit as sometimes it felt like there was some input lag or things didn't go as far/fast as you felt they would. Visuals were nice and hit that retro-pc vibe quite well! Audio was well done too! Although there was one part in the corn maze where it sounded like I was walking on metal for some reason, not sure what that was all about haha. Nice entry though! I managed to make my way to the end and see the light at the end of the tunnel :)

Thanks for playing! Glad to hear you made it to the end. Yes the throwing is a bit off but should be more improved in the future. Larger objects like chairs arent ment to go far but maybe a bit more speed wouldn't hurt.

As for the input lag, you are meant to hold F so maybe thats why it feels like lag. I think we can remap throw to right click and leave F for dropping props.

Excited to try out all the "Echoes" games :)