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Doing some research, it seems Godot 4 supports OpenGL 3.3 / OpenGL ES 3.0 and Vulkan 1.0. OpenGL 3.3 standard was released in 2010. So I'm guessing anything that has a graphics card over 10 years old won't run the game.

Minimum graphics cards: GeForce G100 series and higher. ATI Radeon HD/Mobility 2000 and higher. Intel HD Graphics 4000 and higher.

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Ouch. So my laptop is too ancient.

Thank you for the answer. I'm really appreciated.

Can you try creating a shortcut in the same folder as the game executable and put this command in it? It should try running the game using a slightly older version of OpenGL, which could work on your laptop:

CustomBallMerge_Windows_0.4.0.exe --rendering-driver opengl3


Please let me know if it worked for you!