Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Thanks for your nice comments. I am not an experienced programmer, so initially I did not choose to delve into something beyond my knowledge. But after writing Jump'n Crate, I think I can manage it to an extent. Cheers :)

Sounds good, looking forward to a future version with cpu-opponents. Best regards.

Nice that cpu-opponents was inserted, now the game can also be played alone. What you think about new things like "special shots" for example? Every player (and also the cpu-player) could have three or five of them in every game and they could be used, for example, to make the ball faster for one shot. The player could use such a special shot, by pressing the firebutton, when hitting the ball, for example. Then the ball comes faster to the opponent, for this single shot. Something like this, could bring more variety in the classic Pong. What you think about it?

Very nice suggestions indeed :) Theoretically I'm finished with this game since it was a stepping stone for me to learn assembly language programming but your brilliant ideas won't let me leave it... I'll try to implement additional features when I'm available. This brings me to design a better menu screen etc. Many thanks :)

Sounds good, that you think about implementing additional features. Looking forward to future versions of Pongy. Best regards