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Wow, I really like the 4th wall breaking and player immersion. Very cool and unique! The transition into 3D genuinely surprised me and was disarming (in the best way). There were a few bugs here and there, primarily when interacting with objects- but given the theme of the game, whether it was intentional or a happy accident, they didn't phase me in the least. The only thing I thought left a bit to be desired was the mapping, which occasionally felt a bit too open. But I'm VERY impressed with this entry and the subtle storytelling. Very fun!