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Every instalment of the Fears To Fathom series just keeps on getting better and better. Sure, there's a few jump scares here and there but it's the foreboding, slow build tension that makes these episodic games so great. 

Each time going down for firewood made me feel anxious.

Every character felt like a suspect in some Twilight Zone paranoid fuelled nightmare. 

Each episode has brought something new and IronBark Lookout is no different - from the mechanics of taking wind/temperature and submitting reports, to making sure the stove is on at night and eventually hiding in a porta potty because some lunatic is on the search for you, you feel that everyone could be a suspect in this well crafted, gem of an indie horror.

Just in time for Halloween, too.

Only slight criticism (and it's a small one) is that the ending felt just a teensy bit rushed. I'm sure the ambiguity is part of the package, but wanted to know if any of the people involved were 'in on it' so to speak. And what happened to Connor?

Loving this series, can't wait for the next one.