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(+1)
very exited about this score, was starting to think though, once the health mechanic does get implemented, people could just go forever (or for a really long time) even though the game does get progressively harder. Would need some balancing in the late game. not sure how tho.
(+2)

Hey, what an impressive high score!

Yes, this problem had come across my mind too. I think I'll make healing an almost essential part of the game, so I'll make enemies deal more damage, meaning you would have to heal to even make it to wave 30. If you do have any other solutions though, please let me know :)