A way to quit to menu and accesses settings in game should be added
forest gaurdian
Recent community posts
I think more elites should be added for a larger variety. Some way of mildly increasing damage for
weapons because of the way enemies health scales.
more barrels, maybe a lighting pole set of legs for the turret.( it would drop lighting poles that would zap enemies that walk through it)
A little pop up that shows up when you get a new personnel best.
An upgrade that could increase move speed
Any kind of weapon that has a hilarious amount of knock back and damages enemies when they hit either a wall or each other.
A suggestion for the shop mechanic is, I don't know if it is a bug (probably not though) It is when you buy a perk it comes with a perk point, I think this makes buying them a useless feature (which I dislike). If that could be changed next update as a balancing feature, I would be very appreciative!
sorry for making it such an eyesore, it was a 3 minute google slide collage. This was my build. Forgot to show that my turret was using the snow slow. Another bug I found was that when you have triple blasters and use an item that only has 2 ammo left, It briefly goes to -1 then to zero, then reloads. The problem is that it still fires three bullets.
just discovered that when you put the slow snow item on the turret, because turrets don't reload, it just goes absolutely ham. I'm not saying this should be nerfed, but it is very powerful. Could you also please switch the double and triple sight things into the barrel category, as there are not many barrels but so many sight options. Another suggestion is that if you have multiple of the same item in your inventory, then the affects could become stronger, maybe not damage, but E.G for the shield, if you have 2 or more, the recharge time would be shorter.