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Thanks for playing.  We actually ended up leaving out a lot of the sounds we were planning, but yeah the camera in the barn was supposed to be like Resident Evil.  I wanted to fix the controls and make sure the character was visible 100% of the time, but the playstation shader made it difficult to preview.   I do agree that the fixed camera would have been a lot better, especially to make sure that the user sees the things we want them to see.