Thanks for the feedback! :)
The monster does attack, but admittedly the AI isn’t quite perfect, we ran out of time towards the end. It is very random and isn’t always as aggressive as we would’ve liked. But it does scale and get more difficult the more times a player completes the level, so it does eventually get there, just takes a while.
As for space, wanted it to be big to make the player feel isolated and alone, but admittedly this does make the gameplay loop a little too long. Something I’ll think about in future jams for sure! :)