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(1 edit)

The ideas and action were strong in this game. I had to score  low on theme because the theme didn't appear at all for me, but it's possible I just didn't reachthat point in the game. I got killed qute quickly, but didn't really know why, so it would have been good for the significance of choices to be clearer. The writing could also have been tighter, but appreciate this is hard to do under time limits as ideas take time to percolate. Strong action writing though, well done!

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Thanks for checking the story out!

Yeah, the theme was with the last monster, so it wasn’t an overall theme or anything! I tried my best to keep dying not punitive, as you can go back to the last decision at death.

I tried checking your game out, but you had a problem with the ink script. Send me a comment if/when you fix it, and I’ll check it out. Thanks!

Ah! I don't think I understood that... I think being notified of death felt terminal - maybe because I'm quite literal, so felt the game was over. Yep, we broke our Ink unfortch. Our programmer is snowed at work but he's going back in to fix it as soon as he has time and headspace. Thanks for checking us out anyway!