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Does this conflict with Carl's Sim Spawner & Filter Tool (SSFT). I like that Carl has an occult filter, but you have the international lot trait and the tourist filter and I just want to combine the tools, lol. Or just have the lot trait, tourist filter, and occult filter (to restrict occults to occult worlds so that when I don't want werewolves turning up in "realisim" play they don't). I don't want occults gone (there's some toggle on, toggle off tools), but I would like to choose to interact with them by keeping them in their zones by occult type.