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In a way that's what we were going for! Per the 'no words' theme, we wanted to create the feeling of messing around with something you have no idea how to use and discovering what everything does, and maybe, just maybe, discovering what the device was supposed to do all along. Hopefully this came through and was more intriguing than frustrating.

(+1)

it wasn't frustrating and I really enjoyed your game. It just took me long time to understand what happened