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(2 edits)

with the tutorial i understood the mechanics. fun little thing.

why esdf and not wasd?

would like to see a way to delete a slipway

fax an undo button would be amazing

it would, in free play. i believe that forcing the player to decide adds a layer of strategic complexity to the game, but i am also just a game design student so im not the most researched in the topic. as a player though i enjoy having to stop and think before selecting am optio