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I enjoyed the exploration and the mystery-solving aspects of this visual novel. The game mechanics, including the dice roll, kept things fresh. My favorite part was a certain section of the game when I went to Susanna's room and something in there took me off-guard. I must've missed the explanation for what was happening there. Nonetheless, I was creeped out. 

I solved the mystery through two slightly different endings, but I'm not sure I fully understood what was going on in the end. Perhaps I should've been taking notes. 

Reading the list of canceled features was interesting. I'm wondering how different the experience would have been if the team pushed through with a few of these features. 

I encountered a bug (not game-breaking) at the beginning when I was trying to save during the stat distribution portion. Also, I would sometimes notice that doing a random action (I can't remember which) would refill my points to five before the day ended. I agree with what what another commenter said about the text occasionally being difficult to read. Sometimes, the text would be too long for the text box (specifically some of the choices).

Thanks to the team for releasing this game. I had a nice time checking it out!