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Cool to take inspo from Vampire Survivor! One thing you should consider is adding the ability to skip/speed up the level up animation phase. If you want someone to get to level 50, it should be snappier and take as little time as possible for the player to keep motivated.

Agreed. The power up screen could've been sped up a little bit. I didn't get very far but I wonder how temporary power ups would do in this genre