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Launch Build Release Notes (28/12/2016)

  • Increased target frame rate for dynamic optimisations
  • Decreased map size to improve performance
  • Fixed bug introduced in last patch which allowed player to move through objects
  • Clamped vertical camera control which should stop the camera weirdness some players have observed
  • I've removed the inspector - may be controversial for some but I'm trying to cut things to make the game more simple/elegant
  • Added an interactive tutorial
  • Added a 'Research Unlocked' message
  • Added FOV and camera sensitivity sliders
  • Changed highlighted UI colour