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Got pretty much all the space shooter assets from Lazers in a recent bundle ... learned a bit of Colyseus for multiplayer, hopefully sometime in the future I can do a nice multiplayer 2 player arcade style.

The problem I consistently face is monetizing my HTML5 work. Perhaps the guy can't steal Unity or if the game has ads in it (which might mean popular arcades will reject it). Animating the assets using Spine takes pretty long, since this needs to be animated with mesh and it's pretty painful. If anyone knows a way to animate static assets with tools like blender I'd be down to learn the skill.

Also help with marketing would be welcome, I do these games in between contracts or w/e I can find. Nowadays HTML5 is pretty much all casino gaming and it's tough cutthroat business in there, impossible dead lines and occasionally the rude lead that gets you fired soon as the game is ready to ship.

Just the world we live in folks, I'm out of work right now, trying to learn the AI ways using DS, NightCafe is awesome, love SDXL and recommend trying it out if you have the gear.