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Okay, I just loved this. It's true that there wasn't TOO much horror, but you still kept within the theme, and honestly, this is my kind of speed. I find the horror subtle and it's presented in a way I hadn't expected. I think using Buer's Book was actually a clever way of keeping with the theme of the jam. It's not overt and we don't NEED to use it necessarily, but it's still right in front of us. Sadly, I think I did things backwards; I got the bad ending first, and THEN I got the "ran outta time!" ending. Both made me laugh. But now I need to figure out how to get the good ending! I'm probably keeping the game just to play on the days where I need a pick-me-up. Good job! Let me know if you update it.

Thanks for your comment, I'm happy to hear that you liked the game! There are more bad endings than good ones, though unfortunately I ran out of time to actually give each ending the work they deserve. ^^; There are two 'good' endings possible, though neither is very exciting since they were also rushed.

I'm hoping to work more on the game soon, either to get it to a more finished stage or revamp things to be more in line with what I was hoping it could be. I may wait to see some more comments and then decide if a revamped version is worth it or to just steal the fun mechanics I figured out and make a non-horror game out of them. :)