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I love the plot and the scenes we get, but there's definitely something super confusing about which options are available. 

Warning: major spoilers?

eg: I tried warning the Jarl about the betrayal, but I couldn't find the option to do so. I stayed neutral and nothing happened. I switched sides and was scolded for making such a terrrible choice. I went back and saw that I now had the option to go forward with the reporting choice. Only THEN was I told that the option wasn't available yet. I also got the option of seducing Ivar. It referenced the harness and I didn't know I still had it on. I want to remove it. Then the game gave me the hint that in order to seduce him, I'll need the cage & harness, and I'll have to fuck up really badly to get those options. Interesting.

My only complaint is that the game only shows the "hint" after I achieve the goal. Ideally, the game would start off with the "seduce" button, and then maybe the hint would tell me why I can't go forward just yet. I'm fine with the side with the Jarl options aren't ready, but why did the option to try, and the text explainnig it wasn't ready not available from the start? Especially after the Butcher tells you to do exactly that.

I think if an option is not complete, the option should still exist and just say "unfinished". Or if an option has requirement to be made available, not having the hint visible until after you meet the requirements doesn't make sense. 

Aside from all the confusion, I really do like this project a lot and I have zero complaints of the actual game/story part of it.