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I love your game! I had a lot of fun trying to guess what was really going on, I think my guesses ranged from multiverse of ending dimensions, to a glitch in the matrix trapping us to repeat doomsday. 

The pacing is great and the surreal imagery works perfectly with the narrative, creating a psychedelic effect that has you further questioning everything. The inclusion of rejecting repeated names was also a really nice touch, definitely pushed me away from the 'groundhog day' scenario. 

I am so curious about the end of the world events shown in the room. Whether they are just videos fabricated by the room to torment our friend, or if that is what is shown simply because that's what our friend is expecting to see. Could also be that they are the true events, and what the party-goers experience is nothing more than one intense psychological trip.

Amazing work on the Spooktober jam! 

AAAHHHH, thank you so much!  I really enjoyed watching your playthrough! Concerning the rejected names, I think the game kept rejecting the shorter names because the conditional statement was only looking at the letters of your names in order, so it rejected the shorter versions of your name while accepting the longer ones, if that makes sense.

I liked listening to your different theories about what was really going on.  I might explain my own interpretation of it in a devlog later, but it might be more fun to let everyone have their own interpretations of it.  For me, the reason why there is no explanation in-game is because I've discovered that some of the eeriest experiences I've had in gaming have been from games that never explained the mystery in full.  The game just drops you in the middle and expects you to find your way on your own.  That's what I wanted to do with this game.  Which version of the apocalypse is the true one?  How much does everyone remember from their past lives?  Where is Echo?  That's never explained, so you have to find your own way through.  

Again, thanks so much!