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Meeka Nomicon

824
Posts
8
Topics
46
Followers
306
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A member registered Dec 20, 2021

Recent community posts

Really great game! The artwork and character models are beautiful, I love the minimalistic art palate, it really works well especially as the house starts to distort and deteriorate. 

I'm really excited for chapter 2! Chapter 1 was a really interesting opening; I was definitely getting a mix of 'Happy Death Day' and the game 'Mothered' by Enigma Studios. I really curious to see where you take this game and find out what is in the attic! 

Great game! I love everything about it. The ducks, Aristotle the fact we're a lowkey psycho who can make acid... The VA was great, also the ducks squeaks may have broke me a little. 

I really appreciate that my mind went to the exact same place when the option for the lake came up; can't believe they didn't believe I had created a prop Jason though.

Really great job on the jam game! 

You did a great job on this game! I love the art work, having us zoom out to see our Stranger simply staring at us with a slight smile was a great way to set the creepy tone of the game. 

I think I love her; she has such a pretty smile, it practically splits her face in half... rather intense eyes though.

Amazing game! I had a lot of fun during my playthrough and collecting all of the endings. The VA felt perfect for the character, even with all the jam restrictions you have managed to create an interesting and visually appealing game.

I was honestly feeling a little bit smug on the return to the blast doors, of course that only lasted for a minute until I was no longer needed to open the doors.

Great job on the game!

This was a nice addition to the Deity verse! I really feel bad for Serpy; eternity is an awfully long time, especially when you start losing those that are essentially your family. I felt mean rejecting his request. 

Nice work on the O2A2 jam the artwork is beautiful and the VA was great; I'm looking forward to seeing what else you create!

Nice game, I really liked the idea of Library Limbo; it makes me really curious about what would be inside the books. All of life's secrets? Or maybe it's information about all the different souls so that they can be judged before being sent onwards? 

Either way, I'm glad that the head librarian was not around, I don't think playing Priests and Wizard is the approved method of processing souls.

Great game! I really like the Red Riding Hood influence, it was certainly not the way I was predicting the game would go. The artwork is beautifully and certainly fits the narrative.

I'm usually not a massive fan of bread, but I think I'll have to make an exception for this bakery. The bread is very warm and a bit crunchy in the centre. Very tasty.

Nice O2A2 game, I loved the interactions between Matthew and Mal. I really do wonder where our parents found that Exorcist though.

Good job on the game! 

Fun game. I've decided my ghost is gonna stick around and help our new friend haunt these woods. He was very persuasive about me never leaving.  

I'm really looking forward to seeing the update / sequel for this game!

Hey! I came back to check out the new 4 endings, I loved them! I'm so happy ending 9 is in the game. I also got really lucky with ending 11, being in the right place at the right time to see the interaction point pop up. Good job on the new endings! 

Great game! I had a lot of fun during my playthrough, especially with all the interactions between the characters. Spaghetto and his Spaghetti Pecs is beautiful, though I still maintain he was the one to sabotage our ship.

I love the art design and cg's, it definitely incentivised me to collect all the death scenes. 

You did a really great job on the game, especially with the VA lines! 

Really fun game, I loved the variety of endings! I will admit I spent a long time attempting to loop him round the table and escape through his door... I also think I managed to beat the shortest time as an employee, pretty sure it only took me 5 seconds for ending 7.

Good job on the game!

Ahhhh thank you! I didn't even think there would be 2 endings for eating the pot! <3

Hey, can I get a hint on how to get ending 6 please? It's the only one I've not been able to trigger. Good job on the game! 

Great game, the visuals were beautiful; you really managed to capture the creepy and mysterious feeling. I was not expecting our history with our friend to be as bad as it was, I can understand why we did what we did. 

You did a fantastic job on this game, I'm really excited to go back and play your other games!

Great game! I loved the different characters; the four Purgatory Overlords were great, the different designs and personalities made for some amusing interactions. The different versions of our Trials also did great to showcase their personalities, from Medusa who was detached and analytical; to Fillia who cared more for our empathetic responses. 

Then of course there was Roach. Roach is such a creeper... I love her. 

Hey, just so you know; I had some issue with the PC files. The game would not open until I copy pasted in the renpy folder from a different renpy game. Game now seems to be working fine 

Really nice game. All the character back stories were amusing to read through, you did a great job at hinting about each monsters personality characteristics through their history rather than simply listing the info that matches the requirements. 

I loved the different monster designs, especially seeing how they looked after being spliced together. I would happily work for the centre again, but sadly I was fired. Whoops. 

Amazing game! Your artstyle is beautiful, I loved the design of our Catboy, in all his glorious forms! I really enjoyed playing through Opai, so it was truly fun to experience a Kidnap Date from the opposing perspective. 

The appearance of our Love Rival was unexpected. I loved it. 

Another great game, I'm really excited to see what you create next; I've had a lot of fun playing all of your games so far. 

Great game! I loved the endings and the art style; though I'm really questioning my desire for that promotion, think I might miss making the machines too much.

I love the fact there's no step by step tutorial, just an overall explanation and guide posters. It was refreshing to be chucked into work and allowed to learn as I play. I was definitely reminded of Mike Klubnika games like The Other Side, which shares the dystopian industrial environment and same no handholding design. 

 I really enjoyed this game, I'm excited to see what you create next!

Great game! I loved our friend next to us, he has a beautiful smile. 

The gambling game is simple, which I think works well as it makes you focused more on the approaching footsteps and other scares.

It was definitely worth collecting all of the tapes to learn more lore about the structure and the Spectograms. I'm really looking forward to the release of Silkbulb, it's been on my wishlist for a while now; Flatheads made for a nice intro into the world.

Nice game, you did a good job for your first game! I really liked the monster.

Hey, I just wanted to let you know there is a missing letter on one of the Letter Scramble puzzles

'iamFoirrlaryTtei' is missing the 4th r; luckily the capital letters really helped with getting the right password, but I thought I'd let you know.

Good job on the game! 

Great game! I love the art style and character designs, they are each so visibly distinct and recognisable even for the customers. I am so curious about the situation between Purple and the Chef, I'm pretty sure I got Purple killed during my first playthrough. 

I honestly find our relationship with Kyler to be both incredibly adorable yet rather concerning; I'm not sure anyone can be okay after that much exposure to 'Vomit Cake'...

The Shop minigame was fun, especially the last night which just became chaotic for me, I really messed up my first playthrough by not using those pills.

You did a really great job, especially for your first game; I'm very excited to see what else you create! 

Great game! I really enjoyed my playthrough; the characters were all interesting, especially that NotHostBot with the fantastic stache! I'm not sure if it was a deliberate influence for Jeb, but Jof was definitely reminding me of Zapp Brannigan from Futurama.

You did a really good job on this game!

Great job on the game; I loved the art style, the design of the little creature and the Witness is beautiful. I got really lucky with the Marionette on my first playthrough, I didn't even realise until I went for the second ending that there was a specific order to add the bottles. 

Teeth of Glass was a really nice, short experience; I had a lot of fun with my playthrough

Great game! I love the design and art of the game, Bunny's design is still beautiful, even when he's gone to pieces. The voice acting was great, I really liked the fact the voice for Ellie was still her child's voice, I saw it as implying that although she has grown up, she's essentially still trapped by the events that occurred within the first Dye the Bunny.

Good job on the game, I really enjoyed hunting down all the extras and secrets! 

Great game; I loved the atmosphere you created, I really felt compelled to dye the bunny. Bunny's design is great, he looks very pretty in red. The voice acting was perfect in this game, really fit perfectly with the design and gameplay.

I had a lot of fun with both this game and Dye the Bunny 2; you did a really great job! 

Nice game, I really like the design of Eyeless Jack. You did a good job adapting this creepy pasta! 

Nice game, I really liked the expansion from the original game. The root monsters are a cool design, I tried to make friends and watch a movie with TV roots, I was rejected. Looking forward to your next game! 

This was a great game, especially as you created it within 72 hours. I love the phone mechanic, it really appealed to my collector gaming style, we must capture everything... 

You did a really good job on this game!

Great game, it was fun collecting all the different endings [I got 6, I think that was all of them?] 

I feel bad for the sister, the diary mentioning the old woman talking to herself really made me question if there was some demonic involvement. It would explain a lot that happened both in the game and during the diary entries...

Great job on the game!

Great job on the update to this game! I loved playing through the jam release, but the complete edition definitely feels more polished. The additional artwork and VA is beautiful, fits the game perfectly; I adore the new ending. 

This is such a beautiful and tragic story, you did a great job both pre and post Scream Jam! 

Great game! I love the aesthetic, the colour scheme does a great job at creating a desolate and apocalyptic atmosphere. The designs of the different monsters are beautiful, I am really curious whether the monsters are really mutated residents or if they're other worldly creatures that breached the Earth during the end of the world.

Fun game, you did a really good job! 

Nice game! I love your pixel art style, both version of Henry Fish were incredible, those legs are going to haunt me for a while! 

I've never seen the movie this was loosely based on, so I say how well it lines up; but I found the game to be entertaining. Henry's casual acceptance of being eaten by Scott is possibly my favourite moment in the game. 

Great job on the FishFest game!

Great game! It was nice to return to the world of Dr Shtraus; the art is beautiful and I loved the character designs. I'm really glad I played through The Hole first, it definitely impacted my view of the events in Brother. 

I feel no remorse for the fate of the 3 masked thieves, they really had it coming.

Looking forward to playing through what you create next!

Great game! I loved the atmosphere you created, trying to piece together our missing memories about what has been happening; I felt really bad for ignoring Bracket on my first playthrough, I thought there might have been a chance to save him had we gone looking. 

I'm really curious what we were really mining for on the sea bed, especially as something has clearly caused such intense mutations. 

Looking forward to seeing what else you create! 

Cute game; I loved the interactions between the characters. The Food delivery ending is definitely my favourite, I would love to see what Mickey was reacting to, to cause the kitchen fire. 

Good job on the NaNoRenO game!