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(2 edits)

A nice feature of the Bitsy tune tool is you can pick a scale (under mood) and limit yourself to that.  I would start off with major (cheery) or minor (gloomy). That way any notes you add will sound in tune with each other. From there, you can build a simple groove, just adding notes on the beats where you want them. The sequencer is already divided up into a 4/4 pattern, so it's just a matter of playing around, adding notes and seeing how it sounds. Stick to one bar (16 steps) at first. Music is a kind of play, and it's key to just play around and try things out and see how they sound to you.

Once you have a basic groove that you like, try removing some notes. Give it some room to breathe. Then copy and paste it into a new bar. Move a few notes around on the new bar so it sounds a little different. Then just keep doing that and iterating. Before you know it, you'll have a whole song.

If you want to check out some example tunes, I made a bunch for my game Sleep Cycle. They all use different techniques. Feel free to download and copy those and mess around with them, remix them, generally do whatever.

Thanks for the tips! I have already finished the music in my game.