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(1 edit) (+2)

Overall great job, especially for a team of two! I really like the art/animation style and I think you've got a solid gameplay foundation here. From a sound design perspective I would say there could be a few improvements:
- sound effects overall could be a little louder, it's difficult to hear them over the music, so lowering the music volume or adding a volume slider for music and/or SFX would be nice
- having the following sound effects(or making them louder/more audible if they're in the game) in this order of priority would IMO help make the game feel better to play and more polished: a cue for the attack charging up/finished charging, enemy attacks, enemy movement/agro(vocalization), teleport charging and ready sounds. weapon switching sounds, ambient sounds.

this could be a solid start for a project outside of a jam, well done.

(+1)

Thank you! We will definitely work on it!

(+1)

thank yoou! Yeah we definitely were planning on having a lot more audio wise but as we couldn't find an artist for our team I ended up using a lot of my time on that since I'm not super quick w art. But we're definitly gonna add all the things we didn't have time for so check back later ♡♡