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(1 edit)

An object wasn't attaching to the characters hand in unity with an object constraint. so in blender i used a boolean unity to make a super budget version. we were stuck on this for about 3 hours and yet it still hurt to "fix" it by fusing the bow to the character mesh.

https://fastandblast.itch.io/one-with-the-woods

Haha, that's one of those 'It's not a problem, the player will never notice' fixes.

Developer: <eye twitches> But I know, damnit. I know...

precisely