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Wow, thank you! Visual-novels come on little easy side when it comes to programming, I don't really enjoy them. When I get bored I usually play old NES games. I thought of making this game while playing spelunker and the gameplay was going to be linear like that game. Player just progress through entire game like that. But due to lack of my knowledge it was made simple level wise design inspired by a mobile game about mining (Gold something...).

Fortunately for now, they have walkbacked on their decision and the version I'm using is not subjected to this new fee for now. For spaghetti coder like me it's difficult to change game engine and I had many projects planned with things like how I'm going to attain some features.

I hope you will enjoy Annie's gameplay demo probably coming this month.