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Haha! I laughed the most at this game show. It's a brilliant experience to watch these, thank you very much for this continuous and always perfect work, I'm a big fan of your videos. I never understand why something that is so demanding doesn't have 3x more followers, but what's late doesn't matter, I really support it!

To make it much more understandable in the future, unfortunately what happens is that there is a character that is a 16x16 sprite. Say Hercules! Unfortunately, it does not completely fill the 16x16 window, so there is empty space to the right and left. The enemy fills the 16x16 space, so if they collide, it looks like you didn't go to them, but unfortunately you collided with the empty space. :( This is a feature of GB Studio 2.0 and in this case we cannot properly detect collisions. :(

Once again, thank you very much and soon it will be Christmas again, soon the post office will be knocking at your place again! :)

Hey absolute pleasure - you know I enjoy your hard work on the Gameboy Color for the scene. In my video I mean every world, thank you for all you do for that scene. 

You produce so much and I've had a hell of a lot of fun playing titles I do the videos for. 

...and more importantly, thank you for the future post - honestly - really apricated.