Your team's hard work really shows through with how polished this game turned out. The gameplay loop was easy to get the hang of, although it would have been nice to get some prompts on the first day. For example, once the bag got full I didn't realize that it would affect the character's movement speed and that I could go back to the hole to drop off candy, or that I could go back to it even if I didn't reach the quota yet. Otherwise, very enjoyable and well done!