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Hey there, I'm sorta dipping my toes into making games as a personal lil project, and think these are incredible for templating and building off of. Is there any chance that these assets are accessible as individual pngs per feature i.e; hair, eyes, etc.? I've been generating characters, exporting the pngs and bringing them back into photoshop, but it's a bit of a roundabout way to reverse engineer something that likely exists in your executable.

Love your art, it's so beautiful :)

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Hello! I too needed to edit some of these separately. You can use the UndertaleModTool to achieve this. Download the GUI release on the GitHub releases page. Run the executable. Then go to File -> Open -> Select Pixelart Portrait Maker's "Data.win" file. Then to export the textures, go to Script -> Resource Unpackers -> ExportAllEmbeddedTextures.csx. This will export the texture page into a folder named "EmbeddedTextures" in the Pixelart Portrait Maker's folder.


I think you can even edit the texture page and repackage it for the program to use. Though I have not tried this yet.