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I finished the demo. And I was mesmerized by the setting.

There is a lot to like:

  • The maps are beautiful, and the main city is breathtaking.
  • The mystery is just the right mix of what the F is going without being overly creepy (yet?) and kept me going wanting to unravel this crazy thing.
  • Some of the side quests are well done, especially Dorothea's; I felt very invested in needing to know how it ends (unfortunately the demo ended before I got the conclusion).

The battle system felt like a standard RPG Maker battle system, and I found the battles to be more on the harder side.  (Meanwhile other gamers felt the battles were easy).

I hope the writing will be more engaging in the future releases and characters become more likeable. Currently, there is a whole lot to read.

All in all, the game feels of commercial quality with cool graphics, custom art, and a whole lot of WTF is going on with this mystery. 

Thank you, Ryder, for this high appreciation of my work. 
I prepare some improvements for the demo right now (and play your beautiful piece too).