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Hey, Corridor is pretty clever!

I like how you kept it simple in regard to game components and focused on designing levels that properly taught the concepts and progressed smoothly. The undo button was also a pretty clever addition for when you made a little mistake, as well as the "retry" in the pause menu, for when you massively screwed up. 

I really enjoyed playing the levels "Deadlock" and ¨Twin tale". Made me think a lot and were really cleverly designed!

Thanks for sharing! Rated!