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(+1)

Quite an impressive job, considering it was done in only two weeks! It ain't easy to do tilesets, sprites, animations and all that next to programming, so you should be proud! I've got three points of feedback, and I also agree with the other comments' feedback:

-The y-sorting pivot of the trees seems to be on the high side. In other words, you can go up quite far before the tree is rendered in front of the player.

-It's always nice to try to make the UI of a pixel art game pixel art too. You'd be surprised how much that can do for your game in terms of polish!

-Maybe it would be nice to add a sword to the shop, make that cheaper than the bow but make the bow even more expensive.

Good job overall!

(2 edits)

Thank you so much, I appreciate the kind words and feedback and it makes me feel so good that you recognized my hard work! I also wanna start this by saying that I really enjoyed your game and that I aspire to reach your level one day and I feel honored that you said I should be proud. 

I definitely agree with you that the y-sorting of the trees was quite funky, but I couldn't find out why at the time so I appreciate you teaching me :D. 

What you said about the UI makes perfect sense, I will try to learn how to make custom UI going forward, especially if it makes my game feel more polished like yours :). 

About the sword... I actually made the pixel art for the sword together with the other items, but unfortunately didn't have the time to make its animation; this was a shame because I completely agree that having the sword in place of the bow, and the bow cost even more would give people more of a challenge to work towards!

Thank you so much for playing my game and giving me fantastic suggestions, yet another one of my days made :)

Edit: I would also like to say that I really really want to implement these suggestions and under normal circumstances, I would... but I am back in the military for the next few weeks so I have no access to my pc with the unity files on it :( sorry if that is a let down