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(+1)

I liked the scenery, dialogues and boccia gameplay. It's too emotional for my taste, I feel kinda bad when it ends. Difficulty rise makes gameplay keep interesting.

Thank you! I had a bit of a hard time finding the right tone for the dialogues (this is my first time writing a story/dialogue in that capacity - and 72 are not enough haha) and unfortunately the ending is missing (I have added the text to the game's description).