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Nice!  I played to the finish and had fun playing this one -- I'm a sucker for platformers with  some well-designed challenge.  It took me quite a few tries to get that final run from the huge enemy, but it was fun.  You designed several "runs" here where you can't let up on your movement/speed, which I liked.  Some hopefully useful feedback:  adding "coyote time" would have felt nice to me, given the precise windows required for the many edge-of-platform leaps.  

Fun game!

Thank you for valuable feedback. Coyote time is very good idea for improvement.