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(2 edits)

Love what is here. I think the best part of this update is the ideas that I can see spawning from adding the ghost alone. It would be awesome to see the ghost capable of controlling other characters later on down the line. Which would add so much more interaction and hilarity. 

So let's do a quick head count of our characters.

Mitch the Seagull

The Raven Pirate Captain

The Admiral Dino

Chompo the Plushie 

The Gator Pirate

The Bull(?) Ghost

The Mysterious Rogue Lizard

The Warlock Serpent

The Kobold Mage

The Stylish Werewolf

The Dino Knight

The Alchemist Turtle

The Patriotic Rhino Medic

Alexander the Caste Lion

Blue Ben(?) The Blue Dragon

The Surfer Neet(?) Shark

The introverted guard Bat

The Inflated Kangaroo 

Holy- 18 characters!!

18, bruh... that's a lot to keep track of. I think the March Public/February Supporter/January Secret updates should have more of a focus on the character development and their stories before adding any new characters. If we add the Boyfriend that is to be added in the curse of the boyfriend that's 19, not including the rival, who doesn't even have official art yet, which bumps it up to 20. 

Almost forgot about the Komodo Jock which bumps it to 21.

Not to lampshade here... but uh... yeah you're going to need that November off to plan ahead.

This isn't even including any possible characters. Which even then sounds daunting to add. Most of this is purely conjecture.

Curse Kastle Boss: Only mentioned as Him by the bat.

The Miner: Someone has to be collecting those crystals in the background and possibly humming "Hi Ho". It may also enlighten us on the nature of the ghost.

Doorstore Employee(?): While we can always have faceless characters, it would be interesting to have an employee of Doorstore. Just an idea of the character.

The Collection Facility Worker: Basically the guy who you talk to for the semen extraction.

The Hospital Receptionist: Consider how the Rhino is... there must be someone to set him straight.

Those are all the characters I can think of which bumps our total number of minimum characters to about... Twenty... 24.

I am torn between being excited to the stories of the characters to the agony of having to draw for those characters. On one hand that means we can have loads of content on the other hand hopefully you don't experience burnout.

(+1)

There's going to be 1000 characters by the time I'm done 🤭

True, yeah. I feel like we could get mini short descriptions about the characters so we know a little bit more about them. But we shall see where their paths lie once we get a general story about them. I feel like some of the characters should have a bit more fleshing out before adding new ones, at least after the Komodo Jock. That way, characters can have time to have side stories for them written out which allows you to gain access to other features or interactions and maybe parts of the world beyond.