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you're welcome!

(in terms of technical improvements - it really, really needs some kind of a 'skip' button, I had to manually click through everything again just to make an alternative final choice... and it didn't allow me to at least speed up the text so that was kind of... mildly annoying. I assume it's because you did everything in plain Unity, so no hard feelings but please do consider it!)

ah~ thanks for the heads up. We were discussing about it during the late stages of play tests so we were definitely aware of the problem.