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(+1)

Hi Jorge! Thank you for the feedback!

I agree with your points, and it's indeed a bit boring to wait for Marco to get to the next enemy. I'm planning on improving this for a "deluxe" release. The game was developed in a very limited timespan, so I didn't have the time to add more variety to the minions (movesets, etc).

I noted all your suggestions and for sure I'll address these points soon! Stay tuned

Thanks for playing. :)

(1 edit) (+1)

Great to hear.

As good as the AI is, I also noticed that Marco often just stands around doing nothing, sometimes for such a long time that I low-key start to think the game just soft-locked.

Aside from that, the lack of enemies and shorter levels didn't really bother me as much, though I can definitely see that being a turnoff for some.

EDIT: I also noticed that the Marco bros can legit fire on you while paused, and the music will sometimes just stop playing. It's still a great game, especially given that you only had 10 days to make this; it's just something to keep in mind.