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I love the concept. I also tried non-euclidian in unreal engine but 4.26. Its a hella pain. I gotta say that this game is impressive. Gj :)

Hey there! Programmer on this game. So unfortunately we had a few render targets mess up towards the end of the jam. But a few tips for the portal system - temporary disable occlusion culling, and also give the player camera a cut the same tick as the teleport. That will make them look as seamless as possible! It was a fun project for sure!