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I think this is definitely one of the best looking games in this jam, and love the idea and level design. The invisible platforms are brilliant! The only way this could be better is with different controls, which you do have with controllers etc. Unfortunately I am playing on my laptop and only have a keyboard so a popup appears when I try to play because I have to use control and shift - not the best choice of buttons.  I've not got far enough to say much else. 

If you do continue working on this I would suggest making the jumps more responsive. You could make this so you start only with the ability to jump and then as you progress get different abilities like to turn around, double jump, dash etc. 

Thanks very much for your kind words. I will add alternative keyboard controls at some point. I've not come across that problem before. What exactly is making popups appear for you? Is it a laptop feature of some kind?

The jump responsiveness issue is probably due to the jump happening on key-up rather than key-down, I would guess (I did have a little bit of 'bounce' on the main character which looked nice but made quick jumps a bit hit-and-miss, so I dropped that).

I like the idea of picking up abilities. Double jump and dash would work well and could be used to speed up your run. I think turn is always going to be needed to complete a room, though.

Thanks again!

As mentioned on another comment, I've updated the WINDOWS build to v0.2 with, I think, a subtle improvement to the jump responsiveness.

Thanks again for your feedback