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It's small cool hard game.

Some things to opimize:

  • Enemies bounce is really hard.
  • Moving Platforms should stick to the player especially after respawn
  • Walls and movable tiles are hard to distinguish I jumped so many times against walls :(
  • Enemies shouldn't directly spawn from wall the player is (so less time to react)
  • Some UI hints what is possible didn't know that you can activate stuff

Hi,

The idea of this game is that you need to collect patches to fix the bugs. The high enemy knockback and not moving with platforms are just a couple of them. These bugs also get randomly selected for each run so you wont always have these problems. The other issues you've stated I don't really understand what you're trying to say. But thanks for the input, regardless.