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A jam submission

Doraemon 3T Challenge: Tic Tac ToeView game page

Submitted by Let's Connect Team (@letsconnectteam) — 1 day, 14 hours before the deadline
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Doraemon 3T Challenge: Tic Tac Toe's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals(Graphics)#44.1674.167
Fun#53.6673.667
User Interface (UI/UX)#54.0004.000
Overall#63.8333.833
Sound/Audio#63.5003.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

DevLog Link
https://lets-connect-team.itch.io/dora-tic-tac-toe/devlog/612504/update-15-out-with-new-game-mode-undo-move-feature

Developer Feedback Questions
Thanks for playing! We would like to know if it fits the children theme well and if it fits for people who love Doraemon! Any more suggestions and feedbacks are greatly appreciated!

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Comments

Submitted(+1)

For a game being marketed to kids, it is good, the mouse cursor is a bit sluggish, the SFX do get a bit boring to listen to after a while, and the background does get a bit stale after a while, but overall it is a nice game. (also you got my hopes up a bit with the pictures as I thought it was a connect 4 type of game rather than tic-tac-toe)

Developer

Thanks for playing and the feedback! =)

By sluggish you mean it's laggy right, or does it look pixelated?

Submitted(+1)

I like you colorful candy-like art style! The  music, soundFX and voice acting blends perfectly well with this style.  The individual colors and backgrounds for each character is also a great idea. The UI is easy to grasp and does a good job as well.

The only improvmeent that comes to my mind: The mouse cursor is feeling too sluggish. It lags significantly and follows my movements too slowly.  If your game engine offers a  OS-system based custom cursor option, I would suggest picking this one instead.  The tradeoff might be a smaller picture, so I am not sure how important you think the big cursor size is for your game and audience.

Developer (1 edit) (+1)

Thanks a lot for playing and commenting on our game. =)

And yes I understand if the cursor feels sluggish but i think it might run better on the windows version, on web version, the game overall runs slower unfortunately. And  we have kept the big cursor so as to support the small children visibility and compatibility. We used Pygame for the game and up until now, I have not much of an idea of how to use a OS system based cursor in it with a custom image, that being said, the game is also not very optimised sadly! In the next update I may try to make it more smooth and optimised, wish me luck!

Submitted(+1)

Overall nice game, the endless matches could be a good thing to keep kids occupied for a while. The AI gives the player chances and can outsmart the player, perfect difficulty.

This is true. The art style is also fine.

Developer

Thanks for playing and the feedback! =)

(2 edits) (+2)

Fits children theme: Yes
Fits Doraemon: Yeah, the characters are recognizable

Overall nice game, the endless matches could be a good thing to keep kids occupied for a while. The AI gives the player chances and can outsmart the player, perfect difficulty.

The game ran slowly on my laptop which shouldn't happen with a simple game like this. I'd say around 3-5 FPS. Optimization is really needed. I doubt it's the code, it's probably the engine.

Developer (1 edit)

Thanks a lot for playing! =)

But you are right, optimization is required, especially in the loading time in the beginning, and it's the code, not the engine as I used Pygame for it which is a very decently fast game development library. But 3 to 5 FPS feels a bit too low to me! Are you sure it was that low in FPS?

Edit: It may have happened in the online version of the game as it runs slower than the download version, can you try once the download version and let me know if it runs better?

(+1)

Yeah, the downloaded version ran much better. A bit of stuttering here and there, but overall okay to play. These are my laptop specs:

Processor Intel(R) Celeron(R) CPU  N2815  @ 1.86GHz   1.86 GHz
Installed RAM 8.00 GB (7.87 GB usable)
System type 64-bit operating system, x64-based processor
Intel(R) HD Graphics
Driver Date 2014
Driver Version 10.18.10.3496
Windows Home 10

Developer(+1)

Thanks for trying out and letting me know! =)