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(+1)

i like how everyone has individual double attacks, but when attacking the same unit the damage pop up and animation only comes off once and after the second hit, other than that the game seems to be taking shape, and the bot hit it other sometimes too

thanks for the feedback :). if i understand it right it would be better if: hit -> dmg animaition -> hit -> dmg aniamtion. if so its an easy thing to fix :). btw all the bots run the berserker ai that just runs to the closest guy and hit him with weapons. 

(+1)

yeah, if i remember right, in FFT that was how dual weapons worked, but i like you idea of all characters being able to dual wield, and also noticed some weapons have ranged attacks, so a melee and a ranged double hit seem very interesting

about the bots, yeah i imagined it was just a simple AI for testing, but it is funny to see how they have no priority on th enemy team