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Hi PixelWeeb,

Thank you for the feedback.

Great to hear, the occasional short game sessions are the target.
Leaderboard and collectables should be the first addition to the game after completing the endless mode, to reinforce this short-session focus.

Fruit ninja was actually an inspiration, but more for the slide controls and combo on slicing. Combo points should be added in the next update of Touch 'n Ghosts, together with a rework of the slice input management. Combo is one of the two addition to the Endless mode I'm really impatient to test, curious to see how the balance score vs risk will improve the endless gameplay (forcing me to balance other mechanics, but that's another story :D).