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A jam submission

Cogwheel ChaosView game page

A chaotic and fun game where you play as Cog, the robot engineer!
Submitted by ExcaliburStudios — 2 days, 1 hour before the deadline
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Cogwheel Chaos's itch.io page

Team Name
Excalibur Studios

Game Name
Cogwheel Chaos

Link to Gameplay Footage
https://www.youtube.com/watch?v=-F07dKv62jA

List any content that was created before the jam.
infinity blade VFX
sound effects
music
interactable lights Blueprints (only the turning on and off functionality was used. I programmed the randomly turning off)

Are you entering as a student team?
N/A

Which Engine version did you use to create your entry?
5.1.1

Gameplay Instructions
WASD movement
mouse to look around
E - turn lights on or off at breakers
Left Mouse Button - shovel coal
Right Mouse Button - Adjust valve
watch the pressure levels. You need to keep them in the middle. If they get too high or low, you will lose. A low beeping alarm will sound when they are close.
Watch the fuel meter. It constantly drops. You need to shovel coal to increase the fuel level.
The fuel will drop randomly and the pressure will increase or decrease at any moments notice. Also be sure to kepp the lights on so you can see where you are going!

What platform is your game built for?

Windows

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Comments

Submitted

The game idea is really fun, but playing it is really difficult. For me there was too much to do, and too much information I do need to understand. But the visuals is pretty good, and the audio effects and music is pretty good. Overall okay little jam game. 

Developer(+1)

The idea of the game is to be chaotic and make the player feel overwhelmed. It adds to the comedy of the game also challenge.

Submitted

I felt more that I did not understand the games rules. I love the idea of chaos, but let me first understand the gameplay. Start slow and then make it more and more chaotic. I gave it 4-5 attempts and I never really understood much of what was happening, and before I had time to do much I died.

Developer(+1)

ahh I understand, that’s why I added the boss talking at the start and the map pointing out the rooms on the ship. But I made it in about 5 days, I was considering expanding it if I have time and making new mechanics. I’m not a programmer by any means, but I am an artist, and I enjoyed making the aesthetic of the game :) thanks for playing though and your feedback too!

Submitted(+1)

The visuals really pop! nice work 

Developer

thanks!

Submitted

Cool concept, love the character design!

Developer(+1)

Thank you!! I had  ton of fun making it and animating everthing!