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(+1)

The idea of the game is to be chaotic and make the player feel overwhelmed. It adds to the comedy of the game also challenge.

I felt more that I did not understand the games rules. I love the idea of chaos, but let me first understand the gameplay. Start slow and then make it more and more chaotic. I gave it 4-5 attempts and I never really understood much of what was happening, and before I had time to do much I died.

(+1)

ahh I understand, that’s why I added the boss talking at the start and the map pointing out the rooms on the ship. But I made it in about 5 days, I was considering expanding it if I have time and making new mechanics. I’m not a programmer by any means, but I am an artist, and I enjoyed making the aesthetic of the game :) thanks for playing though and your feedback too!