AI Steal: The AI in question went first.
The main reason I listed Cavity Calamity as a bug is because this behavior doesn't happen in the other two endless minigames Iron Cannons and Shock Absorbers (though if length is an issue, then it should be implemented in the former).
Oh, and two other things I forgot to report.
Fruit Forecast: The game always starts with a banana being dropped in the middle of the screen.
Bomb Rally: The object that makes the bomb's trail is still visible after the game ends.