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This creator's games are all very pleasant audio-visual adventures, and this one was no exception. The quirky dialog from all the characters was a real treat as well. It instilled a feeling of alienation, like I didn't belong here (in a good way). Even just the title screen is beautiful on its own, and I found it hard to start playing because I wanted to just sit and take it in

My only complaint is that there desperately needed to be a 'run' feature. I know that you could technically go out of your way to get the 'quick shoes', but because of how long it was taking me to collect 20 coins I lost interest in trying to obtain them, thinking the pace would pick up later, but it didn't

The very slow movement speed did a toll on me, making it hard to progress. I didn't manage to complete the game because finding the child near the end was taking far too long, so I got frustrated and quit. It's a shame because everything else in the game is so good

Another little thing that could have helped is if the collectables made a sound when you got near them, so that it would be less frustrating finding the last few things needed to progress


(game starts at 2:32:13)