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How do I access the individual sprites in the tilesets?

Not sure I understand the question, you want each tileset sprite in a separate PNG?

That's what I'm looking to do yup. Just not sure if there's a way to do that through the Godot engine

If you haven't found a solutions, there's an app i use called Shoebox. install it using adobe air. its small and does an excellent job working with sprites. it splits them well among other stuff.

There is an Open Source alternative for TexturePacker that comes with tools to not only pack sprites but also extract them.