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Alright. 5 is high, but not for all impregnation fetishists. However, you think too much impregnation could infringe on the plot. The intimacy, if you will. To offer BreedTown 1 and 2 as reference, it's a game near the far end of the scale I'm subscribed to. While the artstyle and story leaves much to be desired, it accomplished what it set out to do much better than other games; impregnating tons of girls. The problem I have with the game is that, while you can get multiple eggs, you can only get one egg at a time, and upon repeated attempts, too. This generally feels more time consuming than hot; as a result, in an attempt to be more 'realistic', it has drawn away from what impregnation fetishists desire. And, more importantly, the one-on-one intimacy is significantly reduced with no one girl having a major role in the plot, and the MC having a largely detached relationship with the girls.
                    What the devs didn't realize is that while impregnation fetishists value that aspect more than intimacy, there's a big hole felt in interactions with girls as a result of this. They prioritized one hole over another, so to speak. What many really want, is a good, well-written dating game where the MC happens to be, to put it in as direct terms as possible, a virile stud who can all but usurp the ovaries of any girl they come across. WITHOUT being at the consequence of the dating aspect, by drawing away from the consequences of such a thing. Consequences are a core feature of excellent romance. Breedtown's only response is to make the MC's employers pay child support, while literally brainwashing them- literally- into taking care of the child/children. To borrow political ideation as a comparison, while I'm a borderline extremist when it comes to the impregnation fetish, there's a line that the people that most enjoy Breedtown are willing to cross. People that, let me emphasize, are in the minority. People that don't value the intimacy that's critical to all others when it comes to these games.
                    I, along with at least 60% of the impregnation fetishists, personally care less about the quantity of girls impregnated and more about the quality of the impregnations. Not just how extreme the fertility gets, but the setup, the plot, the positions that resonate with the fetish. Things which most don't really grasp. I imagine your frame of reference is slightly skewed towards things like Breedtown- whose creators abided by quantity over quality- given your image of me wanting better impregnation being, paraphrased; 'a transexual bioform armed with only a squirt gun filled to the brim with their cum committing a mass scale impregnation terrorist attack by firing the ill-conceived weapon at a female populace', given that, well, this is quite honestly only a few steps removed from the plot of Breedtown 2. It's a stretch, but not an illogical one.
                    To refocus things back to your game, you have tons of options here with a top-of-the-line bioform and a succubus with (most probably) sex magic. Giving it this fetish to the extent that would satisfy a majority of impreg fetishists would only require a setting in options, a different overlay widget with more than one egg, and a couple additional strings of dialogue involving both dirty talk about impregnation- hell, some subtle dialogue about such a thing, especially between characters that aren't the MC, would go a long way. I'd even be willing to improve the dialogue of your game, myself, and as an overall rewrite, if it meant that I got to write optional additions for people of the same mold. I'm an experienced writer of both normal projects and actual smut, though admittedly I'm comparably more competent with the former.
                    So, in too many words, I just wanted to relay why exactly we lengthen when the tadpole does the funny with the pink circle, and that it can be implemented in a way that makes us lengthen while not at the consequences of others. 

(+1)

Let me start by saying, honestly, kinda cringed at the comparison to Breedtown given it is at the heart of why I do NOT do that. I didn't want to make Norah, Zorah, Saki, Mery, and the other girls unmemorable bags of flesh you fill full of seed and forget... This is why I am dropping a 34,000-word update that expands a lot on many characters, adds even more, and so on... This is an alpha. A half-completed alpha. Things aren't going to be perfect, BUT I am working... as one guy... To improve this as a whole.

I can point out a game that makes mass pregnancy make sense but also provides a story for the reasoning: Hazumi and the Pregnation. However, I do not wish to make Hazumi 2, I want to make a game where the pregnancies have value to all involved.

I am a first-time dev. Some things that have been done might not meet my intended goal, but my goal is legit. Even if appearances might not be as adequate to some as I intend to appear. This is why I might take a break after the completed alpha and survey things and my goals and see how to improve upon things to realize this concept's full potential...

(+1)

Apologies for the comparison. I think there was confusion when I said: "given that, well, this is quite honestly only a few steps removed from the plot of Breedtown 2. It's a stretch, but not an illogical one." I was referring to the goofy scenario you described, not your game. The story has actual depth to it that Breedtown and Breedtown 2 (especially) often fails to meet in favor of quantity. Hmm, it's almost as though the industry as a whole faces this issue, for one reason or another.

As a first-time author, I completely understand being offended by the implication, though. Setting a standard for yourself and watching someone try and pull you from it is one of the worst kinds of feelings as a content creator. Sometimes it's helpful, most of the time it's people attempting to project their favorite qualities onto the nearest, most accessible source of that entertainment. In this industry? I imagine it's even worse.

I checked out Hazumi and Pregnation, and for reasons I've already described it just isn't my cup of tea. It just crosses that line for me. On r95, there are some other better options, though. So I appreciate the pointer.

I would still like to extend an offer to proofread your dialogue. Regardless of fetishes or lackthereof, I just enjoy proofreading and teaching people smaller nuances of writing where applicable. Maybe you're good enough that I don't really have many pointers; either way, a second perspective is valuable. Please consider it.

Offense is a stretch, but feeling clarification was needed is another thing.

If you would like to help... Join my discord... Here

Extra eyes to fix mistakes is always welcomed... Depending on when I complete renders and what not, I will have my game out sooner rather than later... IDK yet...